AI Insights · Timothy · April 2022
Top 5 Tennis Games on Android in Chile: Q1 2022 Performance
A detailed look at the performance of the top 5 tennis games on Android in Chile during Q1 2022, including downloads, revenue, and active user metrics.
In the first quarter of 2022, the top 5 tennis games on Android in Chile showed varied performance metrics in terms of downloads, revenue, and active users. Here's a closer look at how each of these popular games fared during this period.
Tennis Clash: Multiplayer Game
Tennis Clash: Multiplayer Game from Wildlife Studios experienced consistent growth. Weekly revenue started at around $5K and saw a steady increase, peaking at approximately $6.3K by the end of March. The game’s weekly downloads also showed an upward trend, starting at 3.6K and reaching 9.4K in the last week of March. Active users grew from 48K to a peak of about 64K mid-quarter, settling at around 62.5K.
Ultimate Tennis: 3D online spo
Ultimate Tennis: 3D online spo by Metaverse Labs Inc had modest weekly revenue, fluctuating around the $10-$30 mark, with some weeks showing no revenue. Downloads remained relatively stable, starting at 150 and ending the quarter at 186. The game's active user base hovered around 500-600 throughout the quarter, maintaining a consistent engagement level.
Tennis Arena
Tennis Arena from Helium9 Games saw low but steady revenue, peaking at $27 in the week of January 31. Downloads started strong at 839 and peaked at 1.5K in the first week of January before gradually declining to 375 by the end of March. Active users followed a similar trend, starting at 1.7K and fluctuating around 1K towards the end of the quarter.
Virtua Tennis Challenge
Virtua Tennis Challenge by SEGA had minimal revenue, with occasional peaks around $8-$19. The game’s downloads increased steadily from 179 at the start of January to 394 by the end of March. Active users also showed a consistent upward trend, starting at 585 and reaching 847 by the end of the quarter.
Tennis Manager Mobile
Tennis Manager Mobile from ReboundCG had negligible revenue during the quarter. Downloads were relatively low, starting at 51 and ending at 26. Active users showed a slight decline from 212 to 166 over the quarter.
These insights are based on data from Sensor Tower, which provides further detailed analytics for these and other mobile applications.